Virtual Patio

An Elevated Digital In-Store Experience for Target Guests

Design a patio you love
Design a patio you love
True-to-life scale, dimensions & textures
True-to-life scale, dimensions & textures
Swap products & scenes
Swap products & scenes
The Challenge

Help guests visualize and build the patio of their dreams.

The primary objective of this beta test was to craft a successful product that would elevate the in-store experience for guests. The aim was to encourage exploration and boost conversion rates within Target's outdoor living category by facilitating customers' visualization of their dream patio spaces. Additionally, the Virtual Patio test was a foray into further exploration of digital shopping experiences integrated directly in-store.
We directed our attention toward two distinct user groups, aligning with the typical Target consumers shopping for outdoor living products:
  • Young Couples: Millennials in this category are actively seeking budget-friendly items to adorn their homes, reflecting their unique lifestyle preferences.
  • Families: For families, the aim is to create an outdoor space that seamlessly extends their personal style, facilitating quality time spent with friends and family.
Consumers today continue to view their outdoor areas as an integral extension of their indoor living spaces. Before making substantial purchases, users aspire to visualize these items within their own homes. Many individuals visit physical stores to experience the look and feel of products, either to subsequently order online or to engage with experts and boost their confidence in online purchases. In collaboration with the UX designer, we meticulously structured the experience to align with the project's objectives for user interaction.
User Journey
CGI Detail
CGI Detail
CGI Detail
CGI Detail
CGI Detail
CGI Detail
In-Store Accessibility Special Considerations
Contextual onboarding
Contextual onboarding
Contextual onboarding
Contextual onboarding
Contextual on-boarding
Considerations

Digital gets physical.

  • In-store Accessibility: We had to consider various digital and physical factors, such as screen size, screen format, and the optimal location of the experience, all while ensuring compliance with ADA guidelines.
  • CGI & Interactions: Collaborating with the CGI team was essential to comprehend the intricacies of creating realistic and to-scale models. This understanding was crucial for providing users with an authentic experience. Additionally, working closely with engineers allowed us to devise user-friendly interaction mechanisms with the created models.
  • Cart & Checkout: Given Target's extensive online product range, particularly in the outdoor living category, we decided to focus on online products due to their significantly larger inventory. Consequently, our challenge was to clearly communicate to users during the checkout process that the items they were purchasing were available exclusively online and not in-store.
Virtual Patio Product Menu
Virtual Patio Select Scene
Virtual Patio Details
Virtual Patio Checkout
Hi-fidelity designs
The Solution

Virtual Patio

Virtual Patio empowered users to shop beyond the confines of the physical store, all while igniting their creativity to design their personalized outdoor living spaces. In the peak outdoor living purchases season of May 2018, this beta project underwent testing in five stores across the United States.
Touch-friendly UI
Touch-friendly UI
Simple UX patterns
Simple UX patterns
Integrated ecosystem
Integrated ecosystem
Familiar eCommerce
Familiar eCommerce
Big, bold touchpoints
Big, bold touchpoints
Thoughtful interactions
Thoughtful interactions
Virtual Patio demo

75%

Reduction in reporting hours

3

Reduction in monthly reporting hours

75%

Reduction in monthly reporting hours

75%

Reduction in monthly reporting hours
The Results

Empowering our guests with even more ways to shop.

Virtual Patio empowered users to shop beyond the confines of the physical store, all while igniting their creativity to design their personalized outdoor living spaces. In the peak outdoor living purchases season of May 2018, this beta project underwent testing in five stores across the United States.
  • 3,900 sessions
  • 430 items added to cart
  • 70 SMS & QR codes sent
These outcomes not only met our business expectations but also furnished our team with invaluable insights for enhancing the future experience. In subsequent iterations of this offering, the team will prioritize:
  • Implementing rewards for user engagement with the experience.
  • Streamlining the checkout process for in-store products to ensure a seamless transaction.d to cart
  • Expanding the user interface to encompass other categories available at Target.
Project Credits:
UX:
Mark Loftus
UI/Design: Levi Lowell & Danielle Torres
Engineer:
Al Morales & Joshua Jenquist
CGI - Paige Wozniak & Gustavo Alves
PM: Carly Coughlin
CD: Maya Page & Ashley Srivastava
Company: Target